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Why 64: Comparator QuestionComparators are a very helpful device for people who work with redstone on a regular basis. They can be used as a diode, a comparator, a diminisher, and much more.

But... Today we will be talking about the inventory checking ability of it.

Most people don't know that there is an equation for the signal.

S=1+(f/n)*14

S=Signal strength
f=number of items in the object
n=number of slots

This equation can be changed into...

f=(n*64/14) * (S-1)

Round up to the next whole number

This means that a furnace with half a stack of wood will output a higher signal than a double chest with two stacks of wood.

Now jukeboxes are kind of weird so I'll just leave this here.
7 hours ago  |  Comments (0)
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Personal emergencyThursdays why64 is being moved to Friday due to a personal emergency. The truth is that I'd do it tonight but it's midnight here and I only have my mobile device.
1 day ago  |  Comments (0)
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Why 64: A Shortcut Through HellMost people know that probably the best use of the nether is for making long distances shorter. I personally have my main house on an island about a km from any land, this makes the nether a nice shortcut to the mainland. But a lot of people don't under stand how it works.

If the minecraft world was a sphere and you could travel several hundred miles straight down, then every step you walked would be multiplied on the surface when you traveled straight back up. This is the premise of the nether. For every block you travel in the nether you would travel 8 blocks in the overwold. So this means that if you put two nether portals in the nether, you would have two portals 8 bocks apart in the overworld. Nope. In a way to prevent portals from becoming kind of jumbled up and on top of each other in the nether, You must place portals 128 blocks apart in the nether, or 1024 (128*8) blocks apart in the overworld.

Now this works for both the x and z coordinates but the y coordinates are different. The game will try to spawn you at the same height as you are in the other world but if there is something like lava or water on the other side of the portal it will move you to a different layer.

Interesting thought: Maybe when you fall into the void, you die when you hit the bedrock at the top of the nether.
1 week ago  |  Comments (0)
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Why 64: Golden GloryI'm back. Today with the question how much is the gold in-game worth in real life?

Gold has a density of 19300 kg/m^3 (kilograms per cubic meter).
Also gold costs $1,457 per troy oz and converted into kilograms is $46,881.03 per kilogram.

This means that the price per cubic meter of gold is $904,803,858.50

If we take this and divide by nine we get the price of a gold bar. If we divide that by nine, we get the price of a nugget.

Nugget - $11,170,418.01
Bar - $100,533,762.10
Block - $904,803,858.50
Tower of Pimps (Gold Only) - $3,619,215,434

That's a lot of money, to put this in perspective if we had 18 blocks, 1 bar, and 4 nuggets, we could cover the US national debt.

But...

Why stop there? In the entire recorded history of earth, there has been an estimated 10 billion troy ounces of gold mined. Converted to kilograms that is 321.54 billion kilograms. Then converted into cubic meters is 16.66 million blocks of gold. That means that if we had 5 million towers of pimps we would have all the gold that has ever been mined.

That's a lot of gold. No one tell Joel.
2 weeks ago  |  Comments (1)
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It'll be backWhy 64 was postponed this week until next week due to sickness/finals. I'm sorry for not posting about it sooner. See you next week with a little something shiny.
3 weeks ago  |  Comments (0)
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Why 64: AntimatterFirst off I apologize for this not coming out on Thursday, our local ISP updated their system and the internet went out due to "Technical Difficulties."

Today I'm doing something different. In the modpack Voltz, there is antimatter and antimatter explosives. Each one requires 8 grams of antimatter. When antimatter comes in contact with matter, they cancel each other out and all that matter gets converted directly into energy given by E=mc^2. Since 8 grams of antimatter and 8 grams of matter are converted, the totl mass converted to energy is 16 grams or 1.6e-2 kg

1.6e-2 * 299792458^2 = 1.438e15J

That number may be meaningless to you so lets put it on a scale.

8.8e10J is the total energy released by a gram of uranium undergoing nuclear fission
8.8e13J is the energy released by the "Fat Man" atomic bomb
4.2e15J is the energy released by a megaton of TNT

That means 8 grams of antimatter touching matter releases energy on par a megaton of TNT. This is to say nothing of the other explosives in an antimatter explosive in the game.
4 weeks ago  |  Comments (0)
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Why 64: Creeper Conundrumnoob123 blew up
<noob123> wtf how i die i shot him like three times

I started snickering when these words ran across the chatlog while playing the other day. However it did get me thinking, about how quickly I could kill a creeper. Now with a normal bow it takes at least two shots and three if you're unlucky, so simply we need a better bow.

With a bow enchanted with Power I I killed the creeper with two shots. I then tried this with Power II, then Power III and so on. This is what I compiled.

Normal bow
Power I = 2
Power II = 2
Power III = 2
Power IV = 1
Power V = 1

So it isn't until Power IV that you can one-shot a creeper. That's all fine and dandy but Power IV bows are expensive in levels so what can we do about that? A Power III bow and quick stab to the face with an iron sword have a nice way of taking that creeper down quick and cheap.

Author's note: I am aware noob123 should have been able to kill the creeper with three shots from his bow, but being a noob and all I would hazard a guess that he didn't pull it back all the way.
1 month ago  |  Comments (0)
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Why 64: A Faster FurnaceEveryone has been sitting in front of a furnace waiting for the 5 stacks of cobblestone to cook into stone to make bricks and thought why does this take so long. Even with hoppers to speed the process along, it still takes a good deal of time to cook things. But the question is how much time does it take?

Each item takes 10 seconds to cook so...

64*10=640
A stack takes 640 seconds or 10 minutes and 40 seconds

64*10*5=3200
A hopper takes 3200 seconds or 53 minutes and 20 seconds

64*10*9=5760
A row of stacks in a chest takes 5760 seconds or 96 minutes or 1 hour and 6 minutes

64*10*9*3=17280
A small chest takes 17280 seconds or 288 minutes or 4 hours and 48 minutes

64*10*9*6=34560
A large chest takes 34560 seconds or 576 minutes or 9 hours and 36 minutes

Yeah... If you need to cook a large chest full of items, you had better have something else to do while you wait. Maybe Mojang could make fuels that cook for longer also make cook faster... hmm?
1 month ago  |  Comments (0)
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